Video Sample from Upcoming v0.927

the following is a little video clip demonstrating the pattern generating capabilities of the upcoming release of zs4 (v0.927). specifically vector-copy based tile-making.

To view this little example, download dandi.mpg.

the attachments to this article shows a screenshot of zs4 with this project loaded. a few remarks...

  • the tracks in the bottom-left treeview are processed bottom to top.
  • the blurr effect with which the processing of each frame starts off help with the "keying" of dithered material, as well as with reducing "noise" at the edges of a keyed image.
  • the "keep-alpha" effect makes sure that the contained effects (blurr,yuv-key and key-smoother) ultimately affect the alpha channel (opacity) of the parent image track.
  • the rotate move scale effect is only used for move, else it would destroy the tile-ability of the tile created with the "repeat-with-vector" effect


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