Effects


Pixel/channel operations apply to r,g,b and a seperately, sometimes y and u/v as well:
expand (max dynamic range), invert, copy to/from alpha, swap with alpha etc...
Matrix operations: edge detect, blur, key smoother
Keys: rgb keying and chroma/yuv keying with superior quality
Pattern effects to seamlessly tile images in various formations include looping effects
Distortion effects: seamless bulge and squish, change point location, magnify, flowerify and remove perspective

Colour adjusters: adjust hue, saturation and lightness, adjust rgba, adjust yuv and tint

Miscellaneous: rotate move scale, wipe, dither, quantize...etc.
Effect Containers: oval inside/outside, rectangle inside/outside, keep alpha, keep non-alpha, mix to parent alpha, mix to parent non-alpha...
Build-your-own effect using above modular effects, grouped in (effect) containers and sequenced as desired..
 

FreeFrame Effect Support

Hi, just discovered your site from VJforums.com, has anyone touched on FreeFrame Effects Support in ZS4? Your software looks pretty cool! -Pete

FreeFrame in v0.942

Since we've been told about this before (http://www.zs4.net/import-filters) we've decided to throw freeframe support into the next version which is due out within a week. This will, for now work under windows, the linux version will lag behind one release or two.